#include "StdAfx.h"
#include "D3D9RenderSystem.h"


namespace Hellfire
{
	CD3D9RenderSystem::CD3D9RenderSystem(void)
	{
	}


	CD3D9RenderSystem::~CD3D9RenderSystem(void)
	{
	}

	bool CD3D9RenderSystem::_InitialRenderer()
	{
		return true;
	}

	void CD3D9RenderSystem::_ReleaseRenderer()
	{

	}

	void CD3D9RenderSystem::_BeginFrame()
	{

	}

	void CD3D9RenderSystem::_EndFrame()
	{

	}

	void CD3D9RenderSystem::_Render( CRenderTechnique* tech, CRenderLayout* rl )
	{

	}

	void CD3D9RenderSystem::_SwapBuffer()
	{

	}

}
